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TES CS Hotkeys (EN)

 
2
 
General
3
 
F2
Edit the highlighted string
4
 
Ctrl-F
Show find object dialogue
5
 
Ctrl-I
Get data about references
6
 
I-MMB
Get data about objects
7
 
Ctrl-C
Copy to clipboard
8
 
Ctrl-X
Cut
9
 
Ctrl-V
Paste from clipboard
10
 
Render Window
11
 
Ctrl-S
Save
12
 
Ctrl-Y
Redo last action
13
 
Backspace / Ctrl-Z
Undo last action
14
 
Ctrl-Shift-V
Paste objects from clipboard at their original coordinates (in the current cell)
15
 
Print screen
Play sound from object in loaded area
16
 
A
Toggle bright light
17
 
B
Toggle cell borders
18
 
L
Toggle light radius and update lights (flame position and Ctrl+D'd object lighting)
19
 
M
Toggle markers
20
 
Shift-C
Toggle objects
21
 
F4
Toggle collision
22
 
W
Toggle wireframe mode
23
 
H
Toggle Landscape Editor mode
24
 
Ctrl-Shift-R-MMB
Click on the selected object in the Render Window to bring up its Reference Data
25
 
F5
Reload visible cells
26
 
F10
Opens scenegraph
27
 
Camera Control
28
 
Shift-MMove
Rotate view (with respect to selection)
29
 
Spacebar-MMove
Pan view
30
 
MMB-MDrag
Pan view
31
 
V-MMove
Zoom in and out on the selected object (or camera center)
32
 
MMB-Scroll
Zoom in and out on the selected object (or camera center)
33
 
Up
Move view forward
34
 
Shift-Up
Move view up along Z-axis
35
 
Down
Move view backward
36
 
Shift-Down
Move view down along Z-axis
37
 
Left
Move view left
38
 
Right
Move view right
39
 
Home
Rotate view clockwise
40
 
Page Up
Rotate view counterclockwise
41
 
C
Zooms in to an isometric view of the selected object(s).
42
 
T
Zooms in to a Top view of the selected object(s).
43
 
Selection Control
44
 
LMB-Click/Drag
Select or deselect all (when clicking on empty space)
45
 
Delete
Delete selection
46
 
Ctrl-LMB
Multiple select
47
 
D
Deselect
48
 
Ctrl-D
Duplicate selection
49
 
LMB-MDrag
Move objects (defaults to X-Y plane)
50
 
RMB-MDrag
Rotate objects (defaults to Z axis)
51
 
LMB-X
Move objects on the X-axis
52
 
LMB-Y
Move objects on the Y-axis
53
 
LMB-Z
Move objects on the Z-axis
54
 
RMB-X
Rotate objects on the X-axis
55
 
RMB-Y
Rotate objects on the Y-Axis
56
 
RMB-Z
Rotate objects on the Z-Axis
57
 
S
Hold "S" then click and drag an object to resize it.
58
 
F
Drops (or makes the object(s) Fall) to the top level of the object below them.
59
 
Landscape Mode
60
 
O
Toggle between terrain edit and vertex color mode
61
 
LMB-MDrag
(Terrain Edit Mode) Edit terrain based on selected mode (edit, flatten, soften)
62
 
RMB
(Terrain Edit Mode) Paint selected land texture
63
 
LMB
(Vertex Color Mode) Paint primary vertex color selection
64
 
RMB
(Vertex Color Mode) Paint secondary vertex color selection
65
 
Ctrl-LMB
(Vertex Color Mode) Vertex color select (works on models and landscape) - LMB to paint
66
 
Ctrl-RMB
(Vertex Color Mode) Vertex color select (works on models and landscape) - RMB to paint
67
 
Pathgrid Mode
68
 
RMB
Adds a new node
69
 
LMB-MDrag
Move objects (defaults to X-Y plane)
70
 
LMB-X
Move objects on the X-axis
71
 
LMB-Y
Move objects on the Y-axis
72
 
LMB-Z
Move objects on the Z-axis
73
 
Ctrl-LMB
Connects/disconnects clicked node from the selected node
74
 
Preview Window
75
 
A
Pan left
76
 
D
Pan right
77
 
S
Pan down
78
 
W
Pan up
79
 
Insert
Rotates the object counterclockwise on it’s X-axis
80
 
Home
Rotates the object clockwise on it’s X-axis
81
 
Page Up
Zooms in.
82
 
Page Down
Zooms out.
83
 
Up
Rotates the object up on it’s ‘y’ axis
84
 
Down
Rotates the object down on it’s ‘y’ axis
85
 
Left
Rotates the object left on it’s ‘z’ axis
86
 
Right
Rotates the object right on it’s ‘z’ axis
87
 
Dialogue
88
 
Left
Move dialogue response up in a list
89
 
Right
Move dialogue response down in a list
90
 
Unknown
91
 
0
(?) CS detects this key when Render Window is in focus (may require other button presses)
92
 
1
(?) CS detects this key when Render Window is in focus (may require other button presses)
93
 
5
(?) CS detects this key when Render Window is in focus (may require other button presses)
94
 
6
(?) CS detects this key when Render Window is in focus (may require other button presses)
95
 
7
(?) CS detects this key when Render Window is in focus (may require other button presses)
96
 
8
(?) CS detects this key when Render Window is in focus (may require other button presses)
97
 
9
(?) CS detects this key when Render Window is in focus (may require other button presses)