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TESfaith

Мало известная, хотя и весьма древняя (2003-06) утилита, согласно описанию:
 
Сила, которая переставляет горы!(С)
(The stuff that moves mountains)
 
Позволяет копировать, перемещать, удалять ячейки со всем их содержимым, включая; НПС, айтимы и прочая.
Т.е. позволяет управлять ландшафтом игры.
Перемещая его из одного региона в другой!
 
Управление происходит через редактирование CFG файла.
Существует версия с ГУЕМ, см. линки в общем списке утилит.
 
Примечание.
Рекомендуется почитать эту тему.
http://www.fullrest.ru/forum/topic/41196-vvardenfell-rescaled-tehnicheskoe-obsuzhdenie/
Здесь пытались используя все эти утилиты, увеличить размер Морровинда в 2х.
И собственно, что у них получилось...
Тема содержит инфу об этой утилите тоже.
 
Подробнее, здесь.
http://tiarum.com/wiki/Modding:TESfaith

TESfaith is a utility to Move, Copy or Delete cells stored in a TES3 file (such as Morrowind: Elder Scrolls III). It also processes the landscape and all objects associated with that cell. e.g. if you make a copy of a region or cell (internal or external) then all objects (NPCs, statics such as furniture, lighting, sound) will be copied with it. Likewise if you move a cell all objects will be moved with it.
You can easily do the following:
 
1. Copy an Entire Region to another location (e.g. You can duplicate the island of Vvardenfell at another location in 9 commands.)
2. Transpose (move) a Region to another location.
3. Delete an entire Region (i.e. You can wipe out the original island of Vvardenfell in 9 commands!)
4. Copy a single External Cell to another location.
5. Move a single External Cell to another location.
6. Transpose a single External Cell by an offset to another location.
7. Delete an External Cell.
8. Make a copy of an Internal Cell and call it by another name.
9. Delete an Internal Cell
 
 
TESfaith is a simple command line program (i.e. run it from a command prompt), born out of necessity when Bethesda released Bloodmoon, placing island of exactly the same size and in exactly the same place as my earlier plugin (the island of The Attack on Ynys Mon). No such functionality currently exists in the TES Construction Set Editors, so something like this had to be written. It should be far simpler to solve conflicting plugin problems with this utility.
 
All TESfaith needs to run is an ESM/ESP (master or plugin) file and a Rules file (always called TFAITH.CFG).