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Индекс

Triangles

Выдержка из оригинальной справки. (NDL Gamebryo 1.1)(С)
Увы, для МВ, только он в основном и работает.

 
The Gamebryo Collision System is capable of performing triangle level collision detection against other collision types.
It should be noted, however, that raw triangle collision detection can be the slowest method of collision detection.
In nearly all cases, Oriented Bounding Boxes, are favored over strict triangle collision because it can converge faster on the solution.